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Wesnoth Units database

Horseman

(image)

In the harsh wilderness of Irdya, horses are the easiest and arguably the best way to transverse the endless deserts. In battle these horsemen strike fear into the hearts of their opponents with their aggressive attacks and fearsome appearance.

Information

Advances from:
Advances to: Knight Dark Rider
Cost: 22
HP: 38
Movement: 8
XP: 44
Level: 1
Alignment: neutral
IDWild Horseman
Abilities:

Attacks (damage - count)

(image)spear
melee
8 - 2
pierce
charge
dread

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains-0%
(icon) Mushroom Grove420%
(icon) Sand240%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable-0%
(icon) Village140%